Skaven

Total War: Warhammer 2 – Early Thoughts

I’ve put in some time into Total War: Warhammer 2 (mostly towards Skaven) and had some thoughts about the game and campaigns:

  • Queek Headtaker’s campaign is listed as hard while Lord Skrolk’s is listed as normal; I think it should be reversed. Lord Skrolk’s starting position puts him up against the Spine of Sotek Dwarves and two Lizardmen factions immediately. It wasn’t unusual for me to get triple-teamed before the tenth turn, and after a few restarts I decided to shelve that campaign for now while I figure out how to approach it.
  • Queek’s campaign isn’t too bad but the immediate problem is a lack of food; the juggling of food and playing a bit eventually created the realization that food doesn’t matter. Why? Simply because the penalties for not having food can be ignored. Even on legendary, -2 public order isn’t too bad with the scaling public order buildings available, and -10 leadership is fairly minor once your units become veterans. The rest of the penalties don’t really matter as long as they don’t affect income generated through provinces and upkeep.
  • Skaven play a lot like the Dwarves: Excellent artillery, a hero that boosts artillery performance, decent front-line infantry, and a lack of cavalry (if you’re not counting the Doomwheel). I haven’t settled into a preferred army composition yet. Any halfway decent Skaven army in the campaign must field 4+ artillery pieces in order to make up for the loss of parity between Skaven infantry versus other faction infantry of similar cost tiers.
  • The race for the Vortex is kind of a silly mechanic that doesn’t seem to add much depth to gameplay.
Total War: Warhammer 2

Total War: Warhammer 2 release date announced, and other things

Total War: Warhammer 2 just got a release date announced: September 28th, 2017. It was certainly a lot faster than I thought, but no complaints from me.

The races that were already announced were Lizardmen, High Elves, and Dark Elves. The unannounced race is most likely Skaven, due to some observant users on the r/totalwar subreddit:

I plan to add write a Wood Elf army and/or campaign guide before the release if time permits. I have been busy lately with various creative projects and work. I’ve also been putting in some time on Von Cartstein campaign but I find Vampire Counts armies to be fun sometimes, boring other times.

For those interested in multiplayer army compositions, I recommend Ninjahund’s list of popular builds in the current patch/meta here.

 

Total War Warhammer Wood Elves

Warhammer: Total War – Ironman Legendary Wood Elf Campaign Complete

After a lot of restarts and learning, I finally completed my Ironman Legendary Wood Elf campaign in Warhammer: Total War.

Ironman Legendary:

  • Legendary Mode
  • No Auto-Resolving
  • Cannot lose a battle (meaning no settlements can be lost either)

Failure to do all of these means campaign restart. Keeping Wood Elf outposts safe was the hardest part; taking too many would leave you stretched thin, and taking too few would prevent you from getting enough amber to do anything.

My Empire Guide should be out soon, sometime this week hopefully after some proofreading.