MMOs and E-Sports – Part 1: Why hasn’t it worked?

E-Sports – The Current Landscape

I had a lengthy discussion the other day with a friend of mine with whom I share a common interest in game genres. We are also both fans of watching, but not playing, Starcraft 2. Currently, the biggest games being played as E-Sports are League of Legends, Halo: Reach, Call of Duty, and Starcraft 2. The genres are rather limited. There is one RTS, one MOBA game, and two FPS games. Why aren’t other genres represented?

Well, how about MMORPGs? Well wait a moment, how is THAT a competitive game? How is it an e-sport? To answer that question, we should consider the last time an MMO was in consideration as an e-sport: World of Warcraft Arena.